Welcome to Stonehell

Play music?

Enter these night-haunted halls if you dare...

This campaign is a megadungeon, open table style, meaning we play with whoever is available that day. The characters of absent players will be temporarily lost in the dungeon.

We will use the Old School Essential (OSE) system, with the optional rules listed below.

Print your character sheets if you can, we'll be playing without digital devices in person.

When we play online we'll use Owlbear Rodeo for dice rolling and mapping, everything else will be on paper.

Optional rules

  1. Ascending Armor Class
  2. Re-roll 1s and 2s on Hit Dice when creating character
  3. Reloading a crossbow takes 1 round
  4. The party can move through familiar areas at 3x speed
  5. Variable weapon damage
  6. Monsters roll for morale
  7. Encumbrance, item-based, Strength bonus lets you carry more
  8. Retrieving a packed item takes 1 round in combat

Links

Map

A party of adventurers prepare to open a door in a dungeon.

Optional rules page numbers
  1. Page 13, OSERT
  2. Page 15, OSERT
  3. Page 43, OSERT
  4. Page 118, OSERT
  5. Page 130, OSERT
  6. Page 133, OSERT
  7. Page 28 - 29, CC#2
  8. Page 28, CC#2
  • OSERT: Old School Essentials Rules Tome
  • CC: Carcass Crawler